The main attraction of Reverse:1999 Version 3.2 Global Update and the game’s brand new limited character, the 6-star character Beryl is making her grand debut to pioneer a brand new playstyle – Lingering Glow. In this guide, we will go over how players can build Beryl in the best way to optimize her playstyle to make a new gimmick team in Reverse:1999.
Don’t miss the chance to obtain this limited arcanist with the ability to enable an entirely brand new archetype and playstyle in Reverse:1999 by topping up in the game with the help of Enjoygm – the best top up site on the web!
Beryl Build Guide – Everything You Need To Know
General Introduction
Beryl is a Limited 6-star Arcanist of the Intelligence Afflatus and is one of the brand new characters in Reverse:1999 that enables an entirely brand new gimmick in the form of Lingering Glow, a new form of DoT burn engine that massively improves the damage output of DoT characters, mainly the Burn DoT.

Incantation Skill And Ultimate Analysis
To understand how Beryl works and how to best build her into a powerful Arcanist, we need to know how her Skill and Ultimate works:
| Nothing Unexpected (Incantation Skill) | Rank | Effects |
![]() | 1 | [Buff]Self buff. Grants 3 stacks of [Vision] to self. |
| 2 | [Buff]Self buff. Grants 5 stacks of [Vision] to self. | |
| 3 | [Buff]Self buff. Grants 8 stacks of [Vision] to self. | |
| Importance: High | ||
| Analysis: Both Halo and Vision stacks are crucial set pieces for Beryl, with Halo functioning as a form of DoT on enemies and enable Lingering Glow, while Vision helps to reduce the cost of the Lingering Glow effect, allowing it to initiate its powerful nuke attack at a lower price. | ||
| Blaze Through the Lens (Incantation Skill) | Rank | Effects |
![]() | 1 | [Debuff]1-target attack. Deals 200% Mental DMG. When attacking, if the target has fewer than 20 stacks of [Halo] or if there are no other enemies present, inflicts 4 stacks of [Halo]; otherwise, inflicts 50% of the target’s [Halo] stacks on all other enemies. |
| 2 | [Debuff]1-target attack. Deals 300% Mental DMG. When attacking, if the target has fewer than 20 stacks of [Halo] or if there are no other enemies present, inflicts 6 stacks of [Halo]; otherwise, inflicts 50% of the target’s [Halo] stacks on all other enemies. | |
| 3 | [Debuff]1-target attack. Deals 500% Mental DMG. When attacking, if the target has fewer than 20 stacks of [Halo] or if there are no other enemies present, inflicts 10 stacks of [Halo]; otherwise, inflicts 50% of the target’s [Halo] stacks on all other enemies. | |
| Importance: Highest | ||
| Analysis: Beryl’s main damage incantation skill that allows her to inflict massive amounts of Halo stacks on enemies to enable the Lingering Glow mechanic while also making them take powerful DoT damage. Works as both a ST and AOE effect. | ||
| A Shimmering Night(Ultimate) | Effects |
![]() | Mass attack. Deals 600% Mental DMG to all enemies. Before attacking, redistributes all enemies’ [Halo] stacks based on their Current HP, not exceeding [Halo]’s max stack limit. |
| Importance: High | |
| Analysis: Beryl’s Ultimate that allows her to deal damage to all enemies and redistributing enemies’ Halo stacks, helping to equalize damage across all enemies. | |
Inheritance Analysis
Additionally to her skills and abilities, her inheritance level will also affect Beryl’ performance in a team:
| Rank | Effects | Analysis |
| 1 | When an enemy is inflicted with [Burn] or [Halo], accumulate [Lingering Glow], which cannot coexist with [Bloodtithe]. When entering battle, if [Lingering Glow] exists, select 2 Emanation crystals; each Emanation crystal can be chosen up to 2 times. When accumulating 150 [Lingering Glow], after any allied action, Beryl casts [Destined Doom] 1 time.When entering battle, Beryl gains [Mirrored from Above]. Starting from the second turn, at the start of the turn, Beryl generates 1 [Multicolor Emanation] Precast Incantation. | Most important Inheritance for Beryl that allows her to initiate the Lingering Glow mechanic for the entire team. Additionally, the Inheritance grants Beryl the ability to use different types of [Multicolor Emanation] to enable different damage mechanics for the team. |
| 2 | Critical Rate +10% when the caster enters battle. | An Inheritance that boosts the damage output of Beryl by increasing her critical rate. |
| 3 | When entering battle, gains Moxie +1 and [Lingering Glow] +20. At the end of the round, if [Lingering Glow] is no less than 60, Beryl gains Moxie +1. | This Inheritance helps to quickly fills Lingering Glow quickly and hello Beryl uses her Ultimate more frequently |
Beryl Playstyle And Combat Role Analysis
Introduced as a limited character for the brand new Lingering Glow game mechanic, Beryl serves as the team’s main enabler while being able to deal massive amounts of damage to enemies as well thanks to her amazing skill kit.
Beryl’s main gameplay gimmick relies on the special effect of Lingering Glow, which takes into account the Burn and Halo damage stacks taken by enemies at the start of every turn and accumulate Lingering Glow stacks. Once Lingering Glow stacks reach maximum, it will unleash a special Destined Doom attack that deals massive amounts of damage to all enemies. Beryl’s existence in the team helps to enable the Lingering Glow effect and massively enhances its damage output thanks to her Halo and Vision effects.
Beryl’s incantation skill allows her to inflict Halo onto enemies, which function similarly to the Burn DoT and deal damage to enemies while also accumulating Lingering Glow. Her skill also grants herself Vision stacks, which lowers the amount of Lingering Glow required to generate the Destined Doom Attack and increases the damage of the Destined Doom Attack.
At the start of the fight, when Beryl is on the field, players can choose different colored crystals that will determine Beryl’s way to inflict Halo on enemies, up to 2 colored crystals can be chosen with their effects stacking:
– Blue: inflict Halo on enemies when using Extra Attacks.
– Purple: inflict Halo on enemies when using active Attacks.
– Green: inflict Halo on enemies when using Incantation rank 2 or 3.
These effects correspond to the Extra Attack, normal Attack and rank Up teams respectively, allowing Beryl to be able to be used in these different teams if players want to. Depending on the color of the crystals players choose, the Destined Doom Attack will also gain additional effects.
Generally, it is highly recommended that players choose 2 Purple Crystals at the start of the fight to enable Beryl as the team’s main DPS.
Best Psychubes And Resonance Build
Best Psychubes
As a main DPS character for the Lingering Glow team, Beryl wants Psychubes that will massively boost her Halo stacks damage and DoT damage output and Psycubes that will boost her critical and offensive stats.
The best Psychube for Beryl is her signature:
![]() | The Thousandfold Fate |
| Effect | When the carrier attacks, if the carrier is an [Intelligence] character and [Lingering Glow] is no less than 120, gain Critical DMG +4%, up to 6 times. When the carrier performs an Extra Action, if the carrier has [Force Field], this attack’s Incantation Might increases by 6%. |
| Analysis | Massively increases Beryl’s critical damage while also boosting her Incantation Might when there is a force field present. |
For alternative Psychubes, players can consider using these options until you get her Signature Psychubes:
![]() | Long Night Talk |
| Effect | When the Carrier has 2 or more [Pos Status] buffs, DMG Dealt +8% when attacking. When the Carrier uses a Buff Incantation, gain ATK +2%, stacks up to 2 times. |
| Analysis | Provides Beryl with damage buff but is less potent than her Signature Psychubes. |
Resonance Build
For Beryl, as her main damage output is from her Halo DoT stacks, which scales off her attacks stat, it is highly recommended that players build her with an Attack centric Resonance Build:

Build Code: APQkOAU4RStENFI0UCgxQAQrAz8CPRBDAEYh
Players should use the Genuinity piece as her main Resonance piece for extra attack stats.

Rolling Recommendation
Should You Roll For Beryl
Yes. You Should. Not only is Beryl on of the game’s limited characters, she is also an enabler for an entirely brand new gameplay mechanic that will be expanded much more upon in the future, meaning if players miss out on rolling her right now, you will be entirely cut off from making a proper Lingering Glow team in the future. Additionally, Beryl herself is a very strong unit with powerful effects and abilities, and the Lingering Glow team can already deal amazing damage even with minimal investment. Therefore, Beryl is a good investment that players should make in case the Lingering Glow becomes even stronger in the future.

Should You Roll For Extra Beryl Portraits
Beryl’s Portrait massively improves her damage output and gameplay rotation by allowing her to lower the Lingering Glow requirement to create Destined Doom at P1, enable Beryl to choose more crystals and inflict more stacks of Halo on enemies at P2 and P5, and allow her to deal more damage overall at P3 and P4.
If players can invest in getting extra copies for Beryl for her Portrait, P2 is the best investment point that allows her to function incredibly well. For more dedicated players, getting her to P5 is highly recommended to optimize her damage and rotation.
That being said, Beryl herself can function just fine at P0, so F2P players do not need to worry too much.
Conclusion
The lady who can peer into the future, Beryl promises to shark up the overall meta of Reverse: 1999 massively by enabling the brand new Lingering Glow mechanic and its team. If players want to try out this brand new mechanic, then don’t hesitate to roll on Beryl’s banner with the help of Enjoygm – the best Reverse: 1999 Top Up site on the web!








